Reference
The complete technical documentation for the Funky Trees language.
This reference guide provides the technical specifications for the Funky Trees language, the mathematical expression system used to create advanced logic, automation, and custom behaviors within the simulation.
Core Documentation
Data Types
Documentation on the core data types supported in Funky Trees.
Functions
Documentation on all mathematical and logical functions available, including trigonometric functions, logic functions, and real-time control tools.
Interfaces
Documentation on interfaces through which Funky Trees can be used. See this section if you need to find what fields support FT inputs.
Operators
Documentation on the core math and logic operators supported in Funky Trees.
Variables
Documentation on the various information sources available. These include both built-in telemetry and custom defined variables.
Misc Notes
- Standard arithmetic operators and Boolean logic are supported to create complex conditional statements.
- Unless otherwise specified, the system utilizes SI units (Meters, Seconds, Newtons) and degrees for angular measurements.
- Both function names and variable names are strictly case-sensitive.
- All expressions are evaluated per-frame. The update frequency is directly tied to the game’s physics quality setting.