Built-in Variables
Overview of the standard data points provided by the simulation engine.
Built-in variables are the default data sources provided by the game. They represent the primary link between the physical simulation and the Funky Trees language.
Categories
- Input Variables: Values driven by direct user interaction with aircraft controls.
- State Variables: Read-only telemetry, kinematic, and sensor data derived from the simulation.
Technical Notes
- Read-Only: Built-in variables cannot be redefined.